Work with Cinematic Camera
So, I managed to do everything that I wanted to do for this month, though there were a few hiccups along the way. Though, that's fine, these kinds of things happen during game development, as well as design. For our last month, it's just about cleaning up and making few changes to our game. Now, everything that we had planned for the game may not make it into the final build, but I'm glad I had the opportunity to work on this project.
Pretty much one of the last things I have to do is to help Munnie with the cinematic camera. As of right now, we're not sure how we're going to approach this, but I assume that from last time, we wanted to have the game play a cutscene when the player collects a battery, like so:
Get ASTRO SHIPPING CO.
ASTRO SHIPPING CO.
Get off of the sector you crashed in and get your package delivered!
Status | Prototype |
Author | Mani Singh |
Genre | Adventure |
Tags | 3D, 3D Platformer, Metroidvania |
More posts
- Post-MortemNov 18, 2022
- Update on ProjectNov 13, 2022
- I am not a fan of enemy AI and I don't have a clever title for this blog postNov 07, 2022
- Nobody Told Me Creating Particle Systems Would Be FunOct 31, 2022
- How To Add SFX to Collectibles and Pick-UpsOct 17, 2022
- Progress on Turret, Almost DoneOct 11, 2022
- TurretOct 04, 2022
- Working on EnemiesSep 26, 2022
- Collectathon GamesSep 19, 2022
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